Here's a quick preview of some of the rigs I got to work on for Gearbox Software's "Battleborn" (http://www.gearboxsoftware.com/games/battleborn).
These aren't all the rigs that I got to work on (they haven't released footage of them yet.).
I mainly worked on the full character rigs (except for a couple, which I did cleanups and redid certain aspects of the setup.) as well as quite a bit of tool development for the rigging pipeline such as assisting the lead by writing certain modules of the auto rigger and animation GUI and writing/creating tools for custom rig components.