Here's a rig I got to work on for Blubber Busters.
As you can see in the demo, for the general bipedal stuff, since that's pretty standard, I didn't want to bore anyone by going through every controller, so I just quickly went over some of the more non-standard controllers. I think for the rest of the rig, the animation shows it's functionality enough!
Go check out the development of the game by the awesome team at: http://www.blubberbustersgame.com/
Concepts by Avery Coleman
Models and textures by Maddy Kenyon and Cody Bunt
Animation by Paul Jarvis